The upper moon and central planet are half illuminated which implies a light source in the same plane as the rings at a great distance above the top of the monitor.
The lower moon is a crescent which indicates a light source somewhat behind the planet and moon system.
Usually a gas giant's moons lie in the planet's equatorial planes as do the rings. Evidently these moons are orbiting in a different plane than the rings, else their gravitational influence would make a gap in their part of the ring.
It is a beautiful design but the two things I mention make it less believable (at least to me).
I was just wondering. I also use circular gradients, sometimes solid, sometimes noise. It's a good method, but I've still never manages to get the ephemeral look to my rings that some other people manage.
Some other people?? Can u name some? Cause I think that all rings that I've seen before, maybe except for the recent ap123's rings, they were all done with a standart clouds/twirl/crop/noise/levels/screen/resize technique
Well samodj definitely has a great method for rings, I just don't know what it is. I'm not saying they use gradients, but there are definitely plenty out there who don't just use the twirl on some clouds... I'm pretty sure that that's recognized as the least effective method (or at least, recognized by me...).
HELLO. Nah, I don't use gradients...but im intrigued as to how you guys do it. I use ol fashioned twirling, the few times i do put in rings, but I am just careful of what part of the ring you can see; in other words i conceal the parts that suggest twirl. Other than that it is simply experimentation with layer modes and other such work to get the ring looking unique.